![]() ![]() OpenGL 4.6 integrates the functionality of numerous ARB and EXT extensions created by Khronos members AMD, Intel, and NVIDIA into core, including the capability to ingest SPIR-V™ shaders. ![]() J– SIGGRAPH 2017, Los Angeles, CA – The Khronos™ Group, an open consortium of leading hardware and software companies, announces from the SIGGRAPH 2017 Conference the immediate public availability of the OpenGL® 4.6 specification. The complete OpenGL 4.6 specifications can be found HERE ![]() GL_ARB_transform_feedback_overflow_query (introduced with OpenGL 4.5).GL_ARB_texture_filter_anisotropic (introduced with OpenGL 4.6).GL_ARB_spirv_extensions (introduced with OpenGL 4.6).GL_ARB_gl_spirv (introduced with OpenGL 4.6).GL_ARB_shader_group_vote (OpenGL Shading Language Only – introduced with OpenGL 4.3).GL_ARB_shader_draw_parameters (introduced with OpenGL 4.3).GL_ARB_shader_atomic_counter_ops (OpenGL Shading Language Only – introduced with OpenGL 4.5).GL_KHR_no_error (introduced with OpenGL 4.6).GL_ARB_polygon_offset_clamp (introduced with OpenGL 4.6).GL_ARB_pipeline_statistics_query (introduced with OpenGL 4.5).GL_ARB_indirect_parameters (introduced with OpenGL 4.3).OpenGL extensions (new or old) that have been added to OpenGL 4.6 core profile: The Khronos Group has published the specifications of OpenGL 4.6, the 8th version of the popular graphics API. ![]()
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